Horror Within

Contributions - Player stealth kill mechanic, player stamina use mechanic.

-Third person weapon aiming system. 

-Enemy AI States(Patrol, Melee Attack, Chase) and behavior with UE4's BlackBoard system.

-Enemy and Player animation state implementation with UE4's Animation Sequence system and State machine system.

Date - Fall 2017

Horror Within is a 3D, third person survival horror project.

Team Size - 1

Platforms :  PC 

Made in: 

HorrorWIthin4
HorrorWIthin6
HorrorWIthin5
HorrorWithin2
HorrorWIthin3
HorrorWIthin1

Language: Blueprint

© Jean-Paul Peschard. Proudly created with Wix.com